Game changer: an innovative method for engaging students in politics
About the project
Young students as political game-changers developing an easy-to-use model for secondary schools to help engage young students in politics based on their own interests and their 21st-century culture
M I S S I O N
The project through innovative methods addressed the urgent challenge of young students increasing disengagement in politics. Asking: how can open schooling in secondary schools contribute to engaging youth in politics, democracy, and EU values? Co-driven by young students, it created an innovative open schooling guidelines to schools on how to organize engagement in political initiatives.
C H A L L E N G E
To tackle this challenge, the traditional understanding of politics, democracy and EU values have been fundamentally questioned and deconstructed and the students themselves have been allowed to take the scene and co-create what politics, democracy and EU values mean in their world and how schools have provided the necessary space for such youth-driven innovation.
P A R T N E R S
Szczecinska Szkola Wyzsza Collegium Balticum (Poland), Institut de Vilafant (Spain), Pasvalio Levens pagrindine mokykla (Lithuania), ELAZIG DOGA ANADOLU LISESI (Elazig Egitimcilik Tic.ve San. (Turkey), PLATON M.E.P.E (Greece), Osnovna sola Staneta Zagarja Lipnica (Slovenia), Working with Europe/Treballant amb Europa Associació (Spain).
Project Start Date: 01-10-2019. Project ends: 31-12-2021.
During the project, young students became political game-changers and run their own communities initiatives or projects. All best practices, lessons learn and practial partners e-portfolio could be found in the interactive platform (www.gamechangersnetwork.eu). Game Changers Network welcomes and involves researchers or practitioners to promote and support youth and teachers in those field: http://gamechangernetwork.eu/.
More about project dissemination:
R E S U L T S